Often the cost of a single faction for any given system can be the most an individual can afford, leading to a number of commentators suggesting playing skirmish games like SAGA, as the cost of entry is lower.
And that brings me to my point. What defines a "skirmish" as opposed to a "wargame"?
Wikipedia defines skirmish games this way.
For myself, I'd suggest that the generally accepted view is that skirmish games are where:
- the number of figures required is substantially lowerand
- (as a consequence) the cost of entry is lower
- the figure scale is typically 1:1 - individual figures are "units"and
- (as a consequence) the level of characterisation is substantially higher
To me, the Warhammers ARE skirmish games and here's why:
- figures are based individually
- there are lot of characters who act individually
- the figure scale is 1:1
- an "army" in reality consists for a couple of hundred models (at the extreme)
BUT conflictingly (at least for Warhammers):
- there is a high level of characterisation
- the cost of entry is anything but low
OK, semantic rant over ;-)
Have I missed something blindingly obvious? Comments? Thoughts?